VR Data Visualization: A New Way to Address Community Issues
A San Francisco Brigade team has been partnering with SFHIP for almost a year now on a data visualization project that looks at alcohol licenses in San Francisco, specifically those establishments that sell alcohol to be sold off premise. Before any mapping or visualization could happened, SFHIP reached out to community advocates to find out first hand how the easy access to alcohol was impacting their communities. SFHIP lead community focus discussions in three SF neighborhoods, Bayview, Tenderloin and the Mission. SF Brigade members participated in these community listening sessions and helped SFHIP distill the findings using user centered design principles.
Brigade member David Rust-Smith created a map which shows the density of establishments selling alcohol to be consumed offsite in the Mission, Bay and Tenderloin neighborhoods.
David then teamed up with Nick Breen and decided to take the data and see how it would look in VR. The difference from a 2-d map and VR visualization is dramatic as one watches a city within the city rise up to sell alcohol. One can see how concentrated the establishments are in the Bayview, Tenderloin and Mission neighborhoods: Click here to watch the video.
These clips are YouTube’s 360 videos, so only a smartphone is needed to experience them, making it accessible to many more people than full VR kits. If you would like to learn more about the process behind how the map was made, or turn your own CSV into a 360 video, then checkout the GitHub repo.
Team Members: Steven Meloan, Allen Meyer, Peter Thompson, Seung-hee Eu, David Rust-Smith, Nick Breen